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Einträge von „Jan“ suchen

Creating a Reskin
To create a skin you simply have to import your changed texture under a different name into the worldbuilder. Your working folder (where your modified .tif file should be) must be connected to a SVN or have a dummy SVN folder. (A dummy SVN folder can be found here [URL:https://em-hub.de/filebase/file/382-svn-hilfsdatei/]) Import TexturesSimply drag and drop your modified textures into the Worldbuilder to import them. The textures must be in Tif format and must not have any special characters or capitalization in their names (Only a-z, 0-9 and Underscore _) Create Skinnable Mesh Component (This can be skipped if the vehicle already has this component)Rightclick the mesh/tintable mesh component of the Vehicle and choose "Merge Component" Choose "Skinnable Mesh Component" Create a new materialOpen the material browser with the "M" key Press "New" to create a new material. Close and open the Material Browser again. Then search for your newly created material with the search bar. Add…
Jan
25. November 2023 um 10:29
0
Anfänger
Changing the Screenshot-Resolution and Creating Screenshots without the UI
Go to "C:\Users\YOURUSERNAME\AppData\Roaming\Promotion Software GmbH\EMERGENCY 5" and open the "emergency_5_settings.json" Scroll down to "em5::GameSettingsGroup" and search for "ScreenshotCapturingSize" Change the Capturing Size to your liking (This can even be bigger then your Monitor Resolution but has to be in the same Aspect Ratio!) Save the .json File and start your Game Take Screenshots with Print (Screenshots with the UI) or Right Ctrl+Print (Screenshots without the UI)(The higher the Resolution is the longer the Game will freeze to capture the Screenshot!) Screenshots are Saved under "C:\Users\YOURUSERNAME\AppData\Roaming\Promotion Software GmbH\EMERGENCY 5\screenshot" Most common 16x9 Resolutions: FullHD: "1920 1080" - Low Filesize 2K: "2560 1440" - Low Filesize 4k: "3840 2160" - Mid Filesize Retina 5k: "5120 2880" - High Filesize 8k: "7680 4320" - High Filesize 16k: "15360 8640" - Very High Filesize (Can Crash your Game!)
Jan
25. November 2023 um 10:16
0

Kategorien

  1. EMERGENCY 5 / 2016 / 2017 / 20 11
    1. Allgemeines 6
    2. Assets 1
    3. Mapping 1
    4. Prefabs 3
    5. Scripting 0
  2. EMERGENCY 4 47
    1. Allgemeines 10
    2. Assets 6
    3. Mapping 4
    4. Prototypes 1
    5. Scripting 0
    6. SDK 26
  3. EMERGENCY 8
    1. Hilfestellungen 7
    2. Problemlösungen 1
  4. Emergency Hub 0
    1. Features 3
      1. Modding Teams 3

Letzten Änderungen

  • Erstellen einer Bodentextur mittels GIMP

    Zyanon 29. Mai 2025 um 12:42
  • Logfile finden

    Zyanon 12. März 2025 um 08:32
  • ZIP Dateien Entpacken

    Zyanon 29. Januar 2025 um 22:07
  • RAR Dateien Entpacken

    Zyanon 29. Januar 2025 um 21:56
  • OpenHouse einbinden

    Fireveit 21. Dezember 2024 um 18:59

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Ein Communityprojekt von vielen bekannten Gesichtern aus der EMERGENCY-Szene, bestehend aus ehem. Mitgliedern des Forums, Moddern und Streamern.

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Lexikon, entwickelt von www.viecode.com
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