Code
namespace Weather
{
void SetRainIntensity(float intensity_);
float GetRainIntensity();
void SetSnowIntensity(float intensity_);
float GetSnowIntensity();
void SetFogIntensity(float intensity_);
float GetFogIntensity();
void SetFogColor(int component_, unsigned char value_);
unsigned char GetFogColor(int component_);
void SetStormIntensity(float intensity_);
float GetStormIntensity();
void SetStormSpeed(float speed_);
float GetStormSpeed();
void SetFlashIntensity(float intensity_);
float GetFlashIntensity();
void SetFlashNow();
bool IsFlashing();
void SetRainVisible(bool visible_);
void SetFogVisible(bool visible_);
void SetSnowVisible(bool visible_);
void SetStormVisible(bool visible_);
void SetFlashVisible(bool visible_);
bool IsRainVisible();
bool IsFogVisible();
bool IsSnowVisible();
bool IsStormVisible();
bool IsFlashVisible();
void Weather::SetHail(bool hail_);
bool Weather::GetHail();
};
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