Hi I am having trouble exporting the lights as e4p from blender.
I select polygons I want to export as e4p blender does the thing (gives no error message) and then doesn't create the file.
Had somebody experienced it?
Thank you
Du bist noch kein Emergency Hub Member? Registriere dich kostenlos und werde Teil der Emergency Hub Community :)
Hi I am having trouble exporting the lights as e4p from blender.
I select polygons I want to export as e4p blender does the thing (gives no error message) and then doesn't create the file.
Had somebody experienced it?
Thank you
Have you created any light objects in blender?
I haven't maybe I misunderstood the script in general then.
Does the script gives you ability to convert polygons to lights? Or do I have to create lights in blender via point or area?
like this for example I have the light probes (in orange) that I will have to manually polygon in em4 editor - or is there any way to expert these?
You have to create custom light objects, whose polygons will then be shown as light polygons in blender, see from the readme
To create a light object, you can either activate the light property for an object in
the 3D view menu, or select to face of an object and extract them to a new light via the same menu.
The origin of a Blender object will be the position of the corona, the faces of an object will be the
polygons of the light. Every object with an active light property will be exported into a single light.
The light menu exposes all relevant options from the EM4 Editor, with some additional options.
Bugs should be reported via the Emergency 4 Fanforum.
Oh got it! Thank you