Hello, I've a question.
One of my friend tried to use blender for making lights, but he got an error information when exporting .e4p files.
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Python: Traceback (most recent call last):
File "C:\Users\po\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\io_scene_e4p\export_e4p.py", line 622, in _write
write_file(full_path, obs, depsgraph, scene,
File "C:\Users\po\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\io_scene_e4p\export_e4p.py", line 173, in write_file
me.calc_normals_split()
^^^^^^^^^^^^^^^^^^^^^
AttributeError: 'Mesh' object has no attribute 'calc_normals_split'
I'm sure the metarial has already changed to English name, so it shouldn't be "no-ansi/latin-1" problem.
I also tried to export the same model with my computer, it's succesfully exported, but my friend still got this error information when he exporting .e4p files.